Food & Hunger

Medieval Life goes beyond just picking berries or heating up raw meat and factors in the food quality and the vitamins from the food. These two factors all play a role in how food affects your character. While basic foods will keep you alive they will not let your character really live, and you may find yourself tired, slower than normal, or having stomach pains. If cooking is not your thing then be sure to check out a local tavern or street vendor and pick up some hearty food. Cooked foods will have a 2 day optimal shelf life and then expire after a total of 4 days. Drinks will last a week, and raw ingredients will have much shorter life spans.

Food Stats
Each food item you eat or drink will have different amount of stats that it will give your character. Aside from just a raw food amount it will give you various nutritients, and anything above just a raw resource will give you a buff. The amount of the buff will be factored based on the foods complexity. The foods complexity will factor in the quality level of each ingredient used and the crafters skill as well as a behind the scenes value given based on how complex the final resulting item is. As an example Porridge only requires a couple vegetables and water therefore would have a low complexity level whereas something like Barely Bread which has 5 ingredients along with the requirement of a special Ed cooking device would have a much higher score.

Hunger Mechanics
There are 3 different levels of hunger that your character will encounter. Fed, Hungry, and Starving. Being fed will give you +0.5% health and +2.5% stamina and is reached when your character has over 70% of their food level full. Reaching a full 100% will give you an even greater bonus and will curb your hunger for 2 hours. The hungry state is from 10-69% of your food bar and gives no bonus. Anything below 10% and your character will start to suffer from starvation. You will notice that you will notice a drop of 10% in your stamina and health. Reaching 0 will cause your character to lose health.

Vitamin Influence
Each meal or food in the mod has certain nutritional values attached to them. A meal cooked over the fire in your hearth will be better than grilling a piece of meat on a campfire likewise visiting the nearest town and ordering up a meal will be even better.

Basic Food Resources
Basic resources include things like berries and grilled meat. These will come with small nutrition values, and when consumed can lead to overfilling which in turn would be just as bad as not having it all.

Meals and Higher Level Foods
Meals will always provide a higher level of nutrition than their individual counterparts, but can also be increased by higher quality ingredients.
 * With meals, you can't go over or under the nutrient threshold
 * The meals BALANCE the nutrient... they don't raise it!
 * If you are already high in vitamin A for example and you eat a meal that contains vitamin A you won't go over. The meal will level it back down but still raise your overall food level.